Zbrush Hard surface sketching helmet
Hi everyone,
No audio on this one .
This is a video from my hard-surface modeling workshop, on this video you can see my processes for sketching and exploring to design a helmet inside Zbrush .
i hope you'll enjoy it and don't forget to share it with your friends .
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For those who are interested in the Modeling workshop and what does it cover here are few big lines :
- Sculpting hard-surface models in Zbrush " exploring and designing "
- Poly modeling in 3ds Max " re-topology and detailing "
this character here : https://www.artstation.com/artwork/POEd1
- Complex shapes and geometry modeling in 3ds max .
Props weapons and other assets .
- Production and Game modeling " topology & optimization "
- tips and tricks on how to model cars .
Feel free to contact me over my FB page i will soon post more details about the workshop :
https://www.facebook.com/ljabliart/
https://www.artstation.com/artist/salimljabli